As final proof that the computer gaming community has come of age, I submit this evidence – a recent snapshot of the most popular articles on the gaming web site Kotaku.
As final proof that the computer gaming community has come of age, I submit this evidence – a recent snapshot of the most popular articles on the gaming web site Kotaku.
When I was in my final year at university (way back in 1995), I decided I wanted to work for a computer games company. I posted a message on a newsgroup (this was pre-Google) asking if there were any games…
On the way to Tokyo I stopped at Shizuoka. Near Higashi-Shizuoka railway station they’ve assembled a giant Gundam robot. All hail our new robotic overlords. In Tokyo I visited the Tokyo Game Show, the biggest computer games expo in the…
If You Think You Have a Problem With Video Games…
Historical Photographs http://www.smashinglists.com/top-25-most-ancient-historical-photographs/ Little Billy’s Letters to famous and infamous people http://www.boingboing.net/2010/03/10/little-billys-letter.html Video games as a genre of creative expression http://www.brisbanetimes.com.au/digital-life/games/video-games-as-a-genre-of-creative-expression-20100401-rh8z.html My favorite line is where Call of Duty Modern Warfare 2 is referred to as “the Citizen Kane of…
A really interesting talk about using the psychology of game design, games and social networking, external rewards, and how games are going to be everywhere in the future. http://www.sirlin.net/blog/2010/2/22/external-rewards-and-jesse-schells-amazing-lecture.html
The Death of the Slush Pile http://online.wsj.com/article/SB10001424052748703414504575001271351446274.html For The Love of God, People, The Slush Pile Isn’t Dead http://therumpus.net/2010/01/for-the-love-of-god-people-the-slush-pile-isnt-dead/ A long, but interesting article on James Patterson (who has more NY Times bestsellers than anyone else). James Patterson Inc. http://www.nytimes.com/2010/01/24/magazine/24patterson-t.html?pagewanted=all…