I used to work as a computer games programmer for Beam Software (at the time it was the largest games developer in Australia. Sadly it closed in October 2010).
I worked on the PC versions of Lost Vikings II, Alien Earth and Dethkarz. I also did some level designs for KKND II.
I used the TADS Interactive Fiction game engine to make an IF game, Bolivia By Night. It won second prize in the 2005 Spring Thing contest and was a Finalist for Best NPCs and for Best Writing at the 2005 Xyzzy Awards.
I’m a big fan of modern board games, the kind that are popular on BoardGameGeek. Some of my favorites include Twilight Struggle, Alien Frontiers, Cosmic Encounter and Agricola.
I’m also a fan of role-playing games. I had an article published in Dragon magazine and also wrote for Cryptych magazine.
This should provide a nostalgia trip for most computer gamers.